Anti-submarine weapon

From orig
(Redirected from Anti-submarine warfare)
Jump to navigationJump to search

An Anti-submarine weapon is any weapon system designed explicitly to attack and destroy enemy submarines and other underwater devices.

Development[edit | edit source]

The development of anti-submarine weapons runs parallel to the history of anti-submarine warfare. World War I marked the first earnest conflict involving significant use of submarines and consequently marked the beginning of major efforts to counter that threat. In particular, Britain was desperate to defeat the German U-Boat threat against British merchant shipping. It began equipping its destroyers with simple depth charges which could be dropped into the water around a suspected submarine's location.

By the time of World War II, anti-submarine weapons had been developed somewhat, but during that war, there was a renewal of all-out submarine warfare by Germany as well as widespread use of submarines by most of the other combatants. Consequently, a host of new anti-submarine weapons were developed. Anti-submarine mortars were developed which created entire patterns of explosions underwater around a potential enemy. Additionally, new weapons were designed for use by aircraft, rapidly increasing their importance in fighting submarines.

The Cold War brought a new kind of conflict to submarine warfare. This war of development had both the United States and Soviet Union racing to develop better and stealthier submarines while consequently developing better and more accurate anti-submarine weapons. Torpedoes were honed to target submarines better, and new anti-submarine missiles and rockets were developed to give ships a longer-range anti-submarine capability.

Types[edit | edit source]

Many concepts have been tried to come up with ways of attacking submarines, but the main effective methods are:

Depth charge[edit | edit source]

The simplest of the anti-submarine weapons, the depth charge is a large cannister or 'bomb' filled with explosives and set to explode at a determined depth. The concussive effects of the explosion could damage a submarine from a distance, although in reality, it still had to be very close to break the submarine's hull. Depth charges are typically used in a barrage manner in order to cause significant damage through continually battering the submarine with concussive blasts. In many cases destruction was not achieved, but the submarine was none-the-less forced to retire for repairs.

Early depth charges were designed to be rolled into the water off of the stern of a fast ship. The ship had to be moving fast enough to avoid the concussion of the depth charge blast. Later designs allowed the depth charge to be hurled some distance from the ship, allowing slower ships to operate them and for larger areas to be covered. Depth charges can also be dropped by aircraft and even carried by missiles to their target areas.

Anti-submarine mortar[edit | edit source]

With the discovery that depth charges rarely scored a kill by hitting a submarine, but instead were most effective in barrages, it was found that similar or better effects could be obtained by larger numbers of smaller explosions. The anti-submarine mortar is actually an array of spigot mortars, designed to fire off a number of small explosives simultaneously and create an array of explosions around a submarine's position. These were often called Hedgehogs after the name given a World War II British design.

Torpedo[edit | edit source]

Not originally designed with submarines in mind, the torpedo was instead a weapon to target surface ships with. However, it was quickly determined that torpedoes could be improved to be able to target submarines, particularly once they were equipped with their own guidance systems, allowing them to track and home in on moving submarines. Torpedoes have become one of the main anti-submarine weapons. They can be launched by submarines, surface ships, or aircraft, and can also be delivered practically on top of the enemy submarine by an anti-submarine missile.

Mine[edit | edit source]

Similar to those designed to defeat surface ships, mines can laid to wait for an enemy submarine to pass by, and then explode to cause concussive damage to the submarine. Some are mobile and upon detection they can move towards the submarine until within lethal range. There has even been development of mines that have the ability to launch an encapsulated torpedo at a detected submarine. Mines can be laid by submarines, ships, or aircraft.

Anti-submarine missile[edit | edit source]

One of the latest anti-submarine weapons, anti-submarine missiles differ from other types of missiles in that instead of having a warhead which the missiles delivers to the target directly and explodes, they carry another anti-submarine weapon to a point of the surface where that weapon is dropped in the water to complete the attack. The missile itself merely launches from its platform and travels to the designated delivery point.

The major advantages of a missile are range and speed of attack. Torpedos are not very fast compared to a missile, and are much easier for a submarine to detect. The missile allows the torpedo to enter the water practically on top of the submarine's position, minimizing the submarine's ability to detect and evade the attack. Missiles are also more rapid and accurate in many cases than helicopters or aircraft for dropping torpedoes and depth charges.

See also[edit | edit source]